![]() ![]() In 1 v 1 matches, you dash around maps, occasionally ascending the walls on special grav ramps to turn the arena-style levels into full 360 degree battlefields, much like in Enthusiast Games’ single-player NeverBound.Ĭontrol-wise, the game’s closer to Doom VFR than Epic’s classic series, with quick dashes assigned to a flick of an Oculus Touch stick and a teleport function that can be used to smash into your opponent and cause them to burst like a bag full of blood. I considered myself to be a fairly hardened VR user that can count the number of times he’s fallen sick inside a headset on one hand, but I could physically feel my stomach lurch as the camera shifted on this new gravity-manipulating online shooter, which the team likens to Unreal Tournament. Telefrag, the studio’s next game, follows in those shaky footsteps. It’s essentially the VR equivalent of a dare. ![]() And why not own it? With a community that’s becoming increasingly (and needlessly) hostile to games that don’t include smooth locomotion and turning, why not coax players into a masochistic competition to hold in your vomit. Few games have shown such reckless disregard for sending players into a dizzy haze than last year’s Detached, a fact its makers flaunted in a hilarious trailer for its PSVR launch. Most developers do their best to avoid discomfort in VR but Anshar Studios seems to relish in it.
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